Khashuri Gap

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Re: Khashuri Gap

Postby Galm99 » Mon Mar 06, 2017 4:42 pm

I have changed student Hawk's 03 and 04 to Mirage 2000C's as there was no more at Batumi they keep the exact same flight plan as all other aircraft and can utilize the synthetic runway for landing. thanks Neil hope that is ok?
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Re: Khashuri Gap

Postby Neil Willis » Tue Mar 07, 2017 6:31 pm

Sounds perfect Matt.
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Re: Khashuri Gap

Postby Flyco » Sat Mar 11, 2017 3:38 pm

I have uploaded the slightly changes Op Khashuri Gap to the server(v2.21a). The changes are that both Hog and Tusk now have the same start time, and that the FARP is removed from the Tusk target list.

I have also restarted the Ver2 server with the NTTR Generic Mission. It had crashed - I have noticed this the last 2 or 3 times I looked at the server. It is clearly not very stable, as noted by several people in the ED Forum.
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Re: Khashuri Gap

Postby Galm99 » Sat Mar 11, 2017 4:46 pm

That's great Alan, I look forward to flying with you this week.

2.0 seems very touch and go in relation to multiplayer servers as of late, sometimes it can stay up for 12-14 hours with no problems and others it struggles with more than about 30 minutes, I feel that Normandy will probably suffer a similar fate unless it is rectified prior to its release.
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Re: Khashuri Gap

Postby Neil Willis » Sun Mar 12, 2017 2:06 pm

Definitely stability issues with 2.0 at the moment.

I try and restart the server completely once every 24 hours, and usually the 2.0 has crashed. All we can do is wait for a solution from ED, and keep restarting it when we see it has failed.

1.5 seems pretty stable, but that too occasionally falls over still.

I have been re-booting the server as part of the restart cycle too, I find that helps sometimes, especially as the TightVNC program is flaky these days too. It tends to crash every time an update is made, or a mod is added.
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Re: Khashuri Gap

Postby Flyco » Wed Mar 22, 2017 4:59 pm

I have corrected the minor problems that occurred in yesterdays mission, and uploaded a new Khashuri Gap Mission. V2.4.

It has a pair of flyable F-15s and Mirages, at Tblisi airfield, if anyone wants to chase the SU-25s or Mi-24Vs.

It also has a flyable Huey, with engines running and WP rockets loaded, in the town of Khashuri. This will allow someone to act as JTAC if required.

It also has a second Tunguska in the first column, and a third wave of SU-25s and AHs to support the second column.

Note that the mission will only come to life, if one of the A-10Cs gets airborne. So you can fly with just the F-15s or Mirages, but there will be nothing to intercept, unless you want to shoot down the AWACS or get fuel from the tanker (Does the F-15 refuel, I can't remember)
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Re: Khashuri Gap

Postby Galm99 » Wed Mar 22, 2017 6:28 pm

That sounds brilliant Alan
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Re: Khashuri Gap

Postby Flyco » Sun Mar 26, 2017 1:44 pm

I have re-checked and now loaded the correct V2.4 of Khushuri Gap.

I have checked that the F-15s are flyable, and the Mirages and Huey are also both visible and listed as flyable. I have previously flown the Huey on this mission, but I have not got the Mirage and so cannot check it out.

I have also removed all other Khushuri Gap versions form the available list on the Server.
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Re: Khashuri Gap

Postby Neil Willis » Tue Oct 24, 2017 6:33 pm

Mission Briefing stuff...
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